000 | 04488nam a22006015i 4500 | ||
---|---|---|---|
001 | 978-3-030-75867-7 | ||
003 | DE-He213 | ||
005 | 20220801220426.0 | ||
007 | cr nn 008mamaa | ||
008 | 210529s2021 sz | s |||| 0|eng d | ||
020 |
_a9783030758677 _9978-3-030-75867-7 |
||
024 | 7 |
_a10.1007/978-3-030-75867-7 _2doi |
|
050 | 4 | _aTS171-171.6 | |
072 | 7 |
_aAK _2bicssc |
|
072 | 7 |
_aARC004000 _2bisacsh |
|
072 | 7 |
_aAK _2thema |
|
082 | 0 | 4 |
_a745.2 _223 |
245 | 1 | 0 |
_aPerspectives on Design and Digital Communication II _h[electronic resource] : _bResearch, Innovations and Best Practices / _cedited by Nuno Martins, Daniel Brandão, Fernando Moreira da Silva. |
250 | _a1st ed. 2021. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2021. |
|
300 |
_aIX, 452 p. 131 illus., 90 illus. in color. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aSpringer Series in Design and Innovation , _x2661-8192 ; _v14 |
|
505 | 0 | _aEmpowering Digital Users through Design for Privacy -- Design processes for interactive Human-Machine Systems -- Peripheral Interaction: shifting between periphery and center of attention when interacting with technology -- Understanding the barriers and challenges between older users and smartphones: a Systematic Literature Review -- Ageing related Human factors to be addressed in the design of visual interfaces of digital applications developed for seniors: a literature review -- The Potential of Interactive Digital Narratives towards Literary Linear Texts -- Real possibility of an entirely open-source pipeline for indie games design and production. Altamira Game as a case study -- Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project -- Needs, expectations and preferences of potential young readers of the digital edition of Diario de Sevilla -- It Takes Two To Tango–Research and Education Cross Pollination at Design Higher Education. | |
520 | _aThis book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. Chapter “Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com. | ||
650 | 0 |
_aIndustrial design. _924389 |
|
650 | 0 |
_aDigital humanities. _950239 |
|
650 | 0 |
_aInteractive multimedia. _96610 |
|
650 | 0 |
_aMultimedia systems. _911575 |
|
650 | 0 |
_aGraphic arts. _937945 |
|
650 | 1 | 4 |
_aIndustrial Design. _924389 |
650 | 2 | 4 |
_aDigital Humanities. _950240 |
650 | 2 | 4 |
_aMedia Design. _931959 |
650 | 2 | 4 |
_aGraphic Design. _937946 |
700 | 1 |
_aMartins, Nuno. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _950241 |
|
700 | 1 |
_aBrandão, Daniel. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _950242 |
|
700 | 1 |
_aMoreira da Silva, Fernando. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _950243 |
|
710 | 2 |
_aSpringerLink (Online service) _950244 |
|
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030758660 |
776 | 0 | 8 |
_iPrinted edition: _z9783030758684 |
776 | 0 | 8 |
_iPrinted edition: _z9783030758691 |
830 | 0 |
_aSpringer Series in Design and Innovation , _x2661-8192 ; _v14 _950245 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-75867-7 |
912 | _aZDB-2-ENG | ||
912 | _aZDB-2-SXE | ||
942 | _cEBK | ||
999 |
_c78551 _d78551 |