000 | 04829nam a2200553 i 4500 | ||
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001 | 6267194 | ||
003 | IEEE | ||
005 | 20220712204555.0 | ||
006 | m o d | ||
007 | cr |n||||||||| | ||
008 | 151223s2009 maua ob 001 eng d | ||
016 | _z 014908821 (print) | ||
020 |
_a9780262254946 _qebook |
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020 |
_z0262254948 _qelelelectronic |
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_z0262123045 _qcloth |
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_z9780262123044 _qcloth |
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035 | _a(CaBNVSL)mat06267194 | ||
035 | _a(IDAMS)0b000064818b415c | ||
040 |
_aCaBNVSL _beng _erda _cCaBNVSL _dCaBNVSL |
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043 | _an-us--- | ||
050 | 4 |
_aJK468.A8 _bL67 2009eb |
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082 | 0 | 4 |
_a320.97301/4 _222 |
100 | 1 |
_aLosh, Elizabeth M., _q(Elizabeth Mathews) _eauthor. _921419 |
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245 | 1 | 0 |
_aVirtualpolitik : _ban electronic history of government media-making in a time of war, scandal, disaster, miscommunication, and mistakes / _cElizabeth Losh. |
264 | 1 |
_aCambridge, Massachusetts : _bMIT Press, _cc2009. |
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264 | 2 |
_a[Piscataqay, New Jersey] : _bIEEE Xplore, _c[2009] |
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300 |
_a1 PDF (xi, 414 pages) : _billustrations. |
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_atext _2rdacontent |
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_aelectronic _2isbdmedia |
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_aonline resource _2rdacarrier |
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504 | _aIncludes bibliographical references (p. [333]-397) and index. | ||
505 | 0 | _aIntroduction: A fable of politics, community, and virtuality -- Digital monsters : show and tell on Capitol Hill -- Hacking Aristotle : what is digital rhetoric? -- The desert of the unreal : democracy and military-funded videogames and simulations -- The war from the Web : an atlas of conflict, government, and citizenship -- Power points : the virtual state and its discontents -- Whistle-blowers : traditional epistolary discourse and electronic communication -- Submit and render : digital satires about surveillance and authentication -- Reading room : the nation-state and digital library initiatives -- Waiting room : serious games about national security and public health -- The past as prologue : cultural politics and the founding narratives of information science. | |
506 | 1 | _aRestricted to subscribers or individual electronic text purchasers. | |
520 | _aToday government agencies not only have official Web sites but also sponsor moderated chats, blogs, digital video clips, online tutorials, videogames, and virtual tours of national landmarks. Sophisticated online marketing campaigns target citizens with messages from the government--even as officials make news with digital gaffes involving embarrassing e-mails, instant messages, and videos. In Virtualpolitik, Elizabeth Losh closely examines the government's digital rhetoric in such cases and its dual role as mediamaker and regulator. Looking beyond the usual focus on interfaces, operations, and procedures, Losh analyzes the ideologies revealed in government's digital discourse, its anxieties about new online practices, and what happens when officially sanctioned material is parodied, remixed, or recontextualized by users. Losh reports on a video game that panicked the House Intelligence Committee, pedagogic and therapeutic digital products aimed at American soldiers, government Web sites in the weeks and months following 9/11, PowerPoint presentations by government officials and gadflies, e-mail as a channel for whistleblowing, digital satire of surveillance practices, national digital libraries, and computer-based training for health professionals. Losh concludes that the government's "virtualpolitik"--its digital realpolitik aimed at preserving its own power--is focused on regulation, casting as criminal such common online activities as file sharing, video-game play, and social networking. This policy approach, she warns, indefinitely postpones building effective institutions for electronic governance, ignores constituents' need to shape electronic identities to suit their personal politics, and misses an opportunity to learn how citizens can have meaningful interaction with the virtual manifestations of the state. | ||
530 | _aAlso available in print. | ||
538 | _aMode of access: World Wide Web | ||
550 | _aMade available online by Ebrary. | ||
588 | _aDescription based on PDF viewed 12/23/2015. | ||
650 | 0 |
_aInformation society _xPolitical aspects _zUnited States. _921420 |
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650 | 0 |
_aInformation technology _xPolitical aspects _zUnited States. _921421 |
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650 | 0 |
_aInternet _xPolitical aspects _zUnited States. _921422 |
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650 | 0 |
_aCommunication _xPolitical aspects _zUnited States. _921423 |
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655 | 0 |
_aElectronic books. _93294 |
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710 | 2 |
_aIEEE Xplore (Online Service), _edistributor. _921424 |
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710 | 2 |
_aMIT Press, _epublisher. _921425 |
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776 | 0 | 8 |
_iPrint version _z9780262123044 |
856 | 4 | 2 |
_3Abstract with links to resource _uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267194 |
942 | _cEBK | ||
999 |
_c72852 _d72852 |