Sonic interaction design / (Record no. 73319)

000 -LEADER
fixed length control field 03877nam a2200493 i 4500
001 - CONTROL NUMBER
control field 6504614
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220712204809.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 151223s2013 mau ob 001 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9780262313308
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- print
082 04 - CLASSIFICATION NUMBER
Call Number 004.01/9
245 00 - TITLE STATEMENT
Title Sonic interaction design /
300 ## - PHYSICAL DESCRIPTION
Number of Pages 1 PDF (392 pages).
520 ## - SUMMARY, ETC.
Summary, etc Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience.Contributors: Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Bruno L. Giordano, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson.
700 1# - AUTHOR 2
Author 2 Franinovi�c, Karmen,
700 1# - AUTHOR 2
Author 2 Serafin, Stefania,
856 42 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6504614
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cambridge, Massachusetts :
-- MIT Press,
-- [2013]
264 #2 -
-- [Piscataqay, New Jersey] :
-- IEEE Xplore,
-- [2013]
336 ## -
-- text
-- rdacontent
337 ## -
-- electronic
-- isbdmedia
338 ## -
-- online resource
-- rdacarrier
588 ## -
-- Description based on PDF viewed 12/23/2015.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Sonic interaction design.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Product design.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Sound in design.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Human-computer interaction.

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